![]() 3)ěecause we already know the Greek gods, we know what is going on, robbing the plot of a sense of discovery, tying back into the sense of discovery that feels missing from this game. 2) The game is trying to be funny, but because it only has a relatively limited repertoire of tones, it struggles with it. Unfortunately, there’s three big problems: 1) The gods are a bunch of narcissistic jerks – which, while authentic to Greek mythology, gets kind of repetitive when everyone in the game is either the straight man (Fenyx, Prometheus) or a narcissistic jerk that they have to put up with (everyone else). The game has a stronger narrative focus that it fumbles as well: with Prometheus and Zeus chatting to each other the whole game as a voice over semi-narration as you explore the world and restore four gods to their rightful forms, reacting to what you are doing and where you are going in-world, with the game working with the history of the Greek gods to add flavor to the world. ![]() And this is a big problem, because it was one of Breath of the Wild’s biggest selling points, and the game just fumbles it. Instead of the excellent landmarks of Zelda, many of the locations feel very unnatural and like they are there because it is a game, and don’t stick out nearly as well as landmarks. It gives you the ability to focus your vision, but instead of the organic highlighting of Zelda, or even giving you the ability to reveal things by looking at them, you can look right through walls and find things. And this is a huge problem the single best thing about Breath of the Wild was its sense of discovery, but Fenyx is lacking in it. Fenyx’s world is nowhere near as interesting. Breath of the Wild was good at evoking a sense of wonder, and of giving you neat places to go. Unfortunately, the same cannot be said about the world. Indeed, mechanically, Fenyx is a step forward in almost every way. Instead of the clunky weapon durability system of Breath of the Wild, you instead upgrade your weapons and abilities directly, making all the random things you’re doing actually matter. This, combined with your combat-ready abilities, makes combat in Fenyx much better and less awkward than Breath of the Wild you are faster and more fluid, but so are your enemies, and it ends up being a step forward mechanically from Breath of the Wild’s clunky mechanics. While this takes away the ability to grab a powerful weapon off a powerful enemy and temporarily be overpowered, it leads to an overall better game experience. Gone is the weapon durability system instead, you have a sword, an axe, and a bow, which you can swap between different versions of for different bonuses, and upgrade over the course of the game with materials you find. With a world chock full of puzzles, puzzle and dungeon design that becomes more sophisticated and challenging as the game goes on, and increasingly more difficult and dangerous enemies, the game manages to establish that it learned from Breath of the Wild’s often empty overworld, instead putting in large amounts of stuff to do that evolve as you get further and further into the game, giving you a greater variety of challenges to overcome and allowing you to upgrade your existing abilities to overcome new challenges. However, after playing it for a while, it becomes obvious that the game is simultaneously a big step forward AND a big step back from Breath of the Wild. However, An open-world action-adventure game, you could be forgiven for thinking that this is a knock-off of Breath of the Wild by Ubisoft. Players can turn in more ambrosia after that to boost their defense.An open-world action-adventure game, you could be forgiven for thinking that this is a knock-off of Breath of the Wild by Ubisoft. Thankfully, there are far more than 90 in the game. ![]() It takes 90 total pieces of ambrosia to get to full health. The amount of needed ambrosia will be in the lower left and the amount the player has will be in the upper right. Go over to it and press the interact button. There is a cup there with a red icon over it near the gear upgrade station called the Kylix of Athena. To upgrade Fenyx’s health, players must first collect a few pieces of ambrosia and go to the Hall of the Gods in the Valley of Eternal Spring. These are the big climactic vaults in each god’s storyline. It seems to only come in some special chests, like the ones found in the main god vaults. It is very rare to get ambrosia from chests but it is possible. Since they are not live tasks, they do not yield elektrum. Many of them have different rewards but some of them give the player ambrosia. He will have a board of missions in the Hall of the Gods and players can accept and complete missions from there. Early on into the game, players will get tasks from Hermes.
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